예제 #1
0
    public void AddSighting()
    {
        if (currentBehavior == Behavior.flee)
        {
            return;
        }
        PlayerSighting newSighting = new PlayerSighting(this, playerTransform.position);

        SwarmManager.singleton.AddSighting(newSighting);
    }
예제 #2
0
 public void AddSighting(PlayerSighting newS)
 {
     sightings.Insert(0, newS);
 }
예제 #3
0
 private bool IsSightingToOld(PlayerSighting s)
 {
     return(s.timePassed >= maxSightingTime);
 }