예제 #1
0
 public abstract void execute(PlayerSetupDefinition info);
예제 #2
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 // Use this for initialization
 void Start()
 {
     player = GetComponent <Player> ().Info;
 }
예제 #3
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 private void Start()
 {
     player         = GetComponent <Player>().Info;
     commandManager = GetComponent <CommandManager>();
 }