private void addDefaultPlaceholders() { GameObject go = (GameObject)Instantiate(playerSettingItemButton); go.transform.SetParent(contentPanel, false); PlayerSettingItemButton itmBtn = go.GetComponent <PlayerSettingItemButton>(); itmBtn.transform.SetSiblingIndex(contentPanel.GetComponentsInChildren <PlayerSettingItemButton>().Length - 1); itmBtn.init(); }
void populateGrid() { foreach (Player p in PlayerPrefManager.playerList) { GameObject go = (GameObject)Instantiate(playerSettingItemButton); go.transform.SetParent(contentPanel, false); PlayerSettingItemButton itmBtn = go.GetComponent <PlayerSettingItemButton>(); itmBtn.transform.SetSiblingIndex(contentPanel.GetComponentsInChildren <PlayerSettingItemButton>().Length - 1); itmBtn.init(p); } }
public void onPlayerNumberClicked(PlayerSettingItemButton item) { }