public static void Test_Player_Strategy_Doesnt_Throw_On_Valid_Input() { //arrange PlayerSectionIdCalculatorStrategy strat = new PlayerSectionIdCalculatorStrategy(); //assert Assert.DoesNotThrow(() => strat.Compute("Hello", CharacterClassRace.FOmar)); }
public static void Test_Player_Strategy_Throws_On_AltCode_Characters() { //arrange PlayerSectionIdCalculatorStrategy strat = new PlayerSectionIdCalculatorStrategy(); //assert Assert.Throws <ArgumentException>(() => strat.Compute("Hellá", CharacterClassRace.FOmar)); }
public static void Test_Player_Strategy_Throws_On_Invalid_ClassRace() { //arrange PlayerSectionIdCalculatorStrategy strat = new PlayerSectionIdCalculatorStrategy(); //assert Assert.Throws <InvalidEnumArgumentException>(() => strat.Compute("Hello", CharacterClassRace.FOmar + 500)); }
public static void Test_Player_Strategy_Produces_PSOBB_Expected_SectionId_Values(SectionId expectedId, string name, CharacterClassRace classRace) { //arrange PlayerSectionIdCalculatorStrategy strat = new PlayerSectionIdCalculatorStrategy(); //act SectionId sectionId = strat.Compute(name, classRace); //assert Assert.AreEqual(expectedId, sectionId, $"Expected {expectedId} for {name} {classRace} but computed {sectionId}."); }