private void Start() { _myPlayer = MyTools.LoadObject(MyTools.LoadType.PLAYER); if (_myPlayer == null) { MyTools.LoadObjectMessage(false, "HammerButton.cs -> myPlayer"); } _playerInfo = _myPlayer.GetComponent <PlayerInfo>(); _playerAni = _myPlayer.GetComponent <Animator>(); _playerCollision = _myPlayer.GetComponent <PlayerRangeHandler>(); }
Animator _playerAni; // 플레이어의 애니메이터 void Start() { _myPlayer = MyTools.LoadObject(MyTools.LoadType.PLAYER); _playerRange = _myPlayer.transform.Find("InteractCollider"). GetComponent <PlayerRangeHandler>(); _playerAni = _myPlayer.GetComponent <Animator>(); _playerInfo = _myPlayer.GetComponent <PlayerInfo>(); // Items itemType = ItemType.ITM_EMPTY; // itemType = ItemType.ITM_SPEED_UP; _globalItems = MyTools.LoadObject(MyTools.LoadType.GLOBAL_ITEMS); _speedUp = _globalItems.transform.Find("ItemSpeedUp").GetComponent <SpeedUp>(); _healKit = _globalItems.transform.Find("ItemHealKit").GetComponent <HealKit>(); _flashLight = _globalItems.transform.Find("ItemFlashLight").GetComponent <FlashLight>(); }