예제 #1
0
    private void Start()
    {
        _myPlayer = MyTools.LoadObject(MyTools.LoadType.PLAYER);
        if (_myPlayer == null)
        {
            MyTools.LoadObjectMessage(false, "HammerButton.cs -> myPlayer");
        }
        _playerInfo = _myPlayer.GetComponent <PlayerInfo>();
        _playerAni  = _myPlayer.GetComponent <Animator>();

        _playerCollision = _myPlayer.GetComponent <PlayerRangeHandler>();
    }
예제 #2
0
    Animator _playerAni;             // 플레이어의 애니메이터


    void Start()
    {
        _myPlayer    = MyTools.LoadObject(MyTools.LoadType.PLAYER);
        _playerRange = _myPlayer.transform.Find("InteractCollider").
                       GetComponent <PlayerRangeHandler>();
        _playerAni = _myPlayer.GetComponent <Animator>();

        _playerInfo = _myPlayer.GetComponent <PlayerInfo>();

        // Items
        itemType = ItemType.ITM_EMPTY;
        //    itemType = ItemType.ITM_SPEED_UP;
        _globalItems = MyTools.LoadObject(MyTools.LoadType.GLOBAL_ITEMS);
        _speedUp     = _globalItems.transform.Find("ItemSpeedUp").GetComponent <SpeedUp>();
        _healKit     = _globalItems.transform.Find("ItemHealKit").GetComponent <HealKit>();
        _flashLight  = _globalItems.transform.Find("ItemFlashLight").GetComponent <FlashLight>();
    }