void Start() { if (PlayerPrefsExtra.HasKey("connect_IP")) { connectToIP = PlayerPrefsExtra.GetString("connect_IP"); } if (PlayerPrefsExtra.HasKey("connect_Port")) { connectPort = PlayerPrefsExtra.GetInt("connect_Port"); autoConnect = (PlayerPrefsExtra.GetInt("connect_autoConnect") == 1); } if (PlayerPrefsExtra.HasKey("connect_sendRate")) { sendRate = PlayerPrefsExtra.GetInt("connect_sendRate"); Network.sendRate = sendRate; } if (autoConnect) { isServer = (PlayerPrefsExtra.GetInt("connect_isServer") == 1) ? true : false; if (isServer) { connectAsServer(); } else { connectAsClient(); } } }