예제 #1
0
 private void Accept()
 {
     PlayerPrefsExtension.SetBool(PrivacyKey + privacyIndex, true);
     onPrivacyPolicyAccepted?.Invoke();
     Destroy(gameObject);
 }
예제 #2
0
 public void Write(SettingsData settings)
 {
     PlayerPrefsExtension.SetEnum("locale", settings.locale);
     PlayerPrefsExtension.SetBool("isLocaleSet", settings.isLocaleSet);
     PlayerPrefs.Save();
 }