private void Start() { musicManager = FindObjectOfType <MusicManager>(); volumeSlider.value = PlayerPreferenceManager.GetMasterVolume(); difficultySlider.value = PlayerPreferenceManager.GetDifficulty(); }
private void Start() { musicManager = FindObjectOfType <MusicManager>(); volumeSlider.value = PlayerPreferenceManager.GetMasterVolume(); difficultySlider.value = PlayerPreferenceManager.GetDifficulty(); }