예제 #1
0
    private void NewAudioInput()
    {
        if (AudioInputs.Count >= Constants.MaxAudioInputs)
        {
            return;
        }
        AudioInputs.Add(new AudioInput());
        var id = AudioInputs.Count - 1;

        PlayerPrefHelper.SetAudioInput(AudioInputs[id], id);
        if (AudioInputs.Count > (_currentPage + 1) * 10)
        {
            SetCurrentPage((AudioInputs.Count / 10) + (AudioInputs.Count % 10 == 0 ? -1 : 0));
        }
        else
        {
            UpdateList();
        }
    }
예제 #2
0
 private bool UpdateAudioInput()
 {
     PlayerPrefHelper.SetAudioInput(_audioInput, _id);
     return(true);
 }