예제 #1
0
    // Start is called before the first frame update
    void Start()
    {
        Setup();

        player = GameObject.FindObjectOfType <PlayerOrbiter>();
        print(player);
    }
예제 #2
0
    // Start is called before the first frame update
    void Start()
    {
        Setup();

        if (usePlayerSpeed)
        {
            player      = GameObject.FindObjectOfType <PlayerOrbiter>();
            orbitSpeed  = player.orbitSpeed;
            orbitSpeed *= playerSpeedModifier;
        }
    }