예제 #1
0
 void Start()
 {
     m_getbulletObject  = FindObjectOfType <PlayerObjectPooling>();
     waittiletoRelease  = FindObjectOfType <PlayerEnergyPref>();
     timerreleaseontrol = waittiletoRelease.GetPlayerBulletReleaseSpeed();
     m_game_manager     = FindObjectOfType <GameManagerController>();
 }
 void Awake()
 {
     current = this;
 }