void Update() { if (playerInTrigger) { PlayerMessage.Add(warning); } }
void UpdateFolding(Transform t) { if (t != null) { Box b = t.GetComponent <Box>(); if (b != null && !b.isFolded) { if (Input.GetKey(KeyCode.F)) { float adjustedFloatTime = foldTime * b.transform.localScale.x; if (foldProgress > adjustedFloatTime && !GameManager.isPaused) { b.Fold(); foldProgress = 0; } else { PlayerMessage.Add($"Folding box... <color={Colors.PROGRESS}>{(foldProgress/adjustedFloatTime) * 100:0}%</color>"); foldProgress += Time.deltaTime; } } else { PlayerMessage.Add(foldBoxMessage); } } } }
void Update() { if (GameManager.gameOver) { groundTouching = null; return; } if (groundTouching != null) { timeLittered += Time.deltaTime; if (timeLittered < timeToCallCopsForLittering) { float timeLeft = timeToCallCopsForLittering - timeLittered; PlayerMessage.Add($"You can\'t leave your boxes on the ground outside, that\'s littering. Your neighbors will call the cops in <color={(((int)(timeLeft * 2)) % 2 == 0 ? Colors.WEE : Colors.WOO)}>{timeLeft:0.00}s</color>."); } else { if (!GameManager.gameOver) { GameManager.GameOver(GameOverReasons.LITTERING); } } } }
void WhatsInTheBox(Transform t) { Box box = t.GetComponent <Box>(); if (box != null) { PlayerMessage.Add($"<color={Colors.ITEM_NAMES}>{box.contents}</color>"); if (t == grabbedItem) { PlayerMessage.Add(dropBoxMessage); } else if (t == lookingAt) { PlayerMessage.Add(pickUpBoxMessage); } } }
void Update() { #if UNITY_EDITOR if (Input.GetKeyDown(KeyCode.M)) { ToggleMouse(); } if (Input.GetKeyDown(KeyCode.O)) { ScreenCapture.CaptureScreenshot($"screenshot-{System.DateTime.Now.ToLongTimeString()}.png"); } #endif if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.P)) { TogglePause(); } if (Input.GetKeyDown(KeyCode.F3)) { ToggleDebugMenu(); } CalculateFPS(); CheckBoxVolume(); #if UNITY_EDITOR if (Input.GetKeyDown(KeyCode.R)) { #else if (gameOver && Input.GetKeyDown(KeyCode.R)) { #endif Reset(); } if (score > 0) { PlayerMessage.Add($"Score: {score} (Best: {highScore})"); } else { PlayerMessage.Add(whatToDoMessage); } if (gameOver) { DebugInfo.Add($"gameOver: {gameOver} ({gameOverReason})"); } else { DebugInfo.Add($"gameOver: {gameOver}"); } if (gameOver) { switch (gameOverReason) { case GameOverReasons.TOO_MANY_BOXES: PlayerMessage.Add(gameOverMessage); break; case GameOverReasons.LITTERING: PlayerMessage.Add(gameOverMessageLittering); break; default: PlayerMessage.Add(gameOverMessageUnknown); break; } return; } } }
void Update() { if (GameManager.gameOver) { return; } if (candidate != null) { if (candidate.isHeld) { candidate = null; } else if (boxes.Count >= maxCapacity) { PlayerMessage.Add(atMaxCapacity); } else if (!candidate.isFolded) { PlayerMessage.Add(notFolded); } else { GameManager.player.LetGo(); Collider col = candidate.GetComponent <Collider>(); if (col != null) { Destroy(col); } Rigidbody rb = candidate.GetComponent <Rigidbody>(); if (rb != null) { Destroy(rb); } candidate.transform.SetParent(boxSpots[boxes.Count]); candidate.transform.localPosition = Vector3.zero; candidate.transform.localRotation = Quaternion.identity; candidate.transform.localScale = Vector3.one * 0.48f; boxes.Add(candidate); candidate = null; } } int count = boxes.Count; if (count > 0) { PlayerMessage.Add($"Recycling space left: <color={Colors.THINGS_REMAINING}>{maxCapacity - count}</color> / Time until next collection: <color={Colors.THINGS_REMAINING}>{timeUntilEmpty:0.00}s</color>"); } timeUntilEmpty -= Time.deltaTime; if (timeUntilEmpty < 0) { Empty(); timeUntilEmpty = timeToEmpty; } }