/// <summary> /// Checks if the mana pool has more than or has the specified percentage of mana /// </summary> /// <param name="percentAsDecimal">The percent of mana as a decimal ex: 45% would be .45</param> /// <returns>True if the mana pool has that percent of mana</returns> public bool HasManaPercent(float percentAsDecimal) { return(((playerMana.GetCurrentMana()) / playerMana.GetMaxMana()) >= percentAsDecimal && (((playerMana.GetCurrentMana() - (defaultManaCost * (playerMana.GetCurrentMana() / playerMana.GetMaxMana()))) / playerMana.GetMaxMana()) >= 0)); }