public void InvokePlayerLocalReport(PlayerLocalReportEvent ev, NPServer server) { PlayerLocalReport.InvokeSafely(ev); if (!AddonInstances.TryGetValue(server, out IAddonDedicated <IConfig, IConfig> addon)) { return; } addon.InvokePlayerLocalReport(ev); }
public void InvokePlayerLocalReport(PlayerLocalReportEvent ev) => PlayerLocalReport.InvokeSafely(ev);