public void OnPlayerJoined() { playersNumber += 1; //text.text = playersNumber + " players detected"; playerJoinedUI.AddPlayer(); Invoke("ResetReadyCheck", 0.1f); }
public void OnPlayerJoined() { playersNumber += 1; //text.text = playersNumber + " players detected"; playerJoinedUI.AddPlayer(); Invoke("ResetReadyCheck", 0.1f); }