private void Update() { if (element != null) { if (isLobby) { return; } if (Input.GetKeyDown(KeyCode.Escape)) { Close(); } if (element.SmallItemIndex.Length != 0) { if (PlayerItem.GetItemArray(element.SmallItemIndex[0]).index == PlayerItem.GetItemArray(element.SmallItemIndex[1]).index) //둘이 똑같은템 조합이면 { if (PlayerItem.GetItemArray(element.SmallItemIndex[0]).type == itemType.Usable || PlayerItem.GetItemArray(element.SmallItemIndex[0]).type == itemType.Item) { if (PlayerItem.GetUsableItemCount(element.SmallItemIndex[0]) >= 2) { InventBtn.interactable = true; CanCombine = true; } else { InventBtn.interactable = false; CanCombine = false; } } else { if (PlayerItem.GetItemCount(element.SmallItemIndex[0]) >= 2) { InventBtn.interactable = true; CanCombine = true; } else { InventBtn.interactable = false; CanCombine = false; } } } else { if (PlayerItem.GetItemArray(element.SmallItemIndex[0]).index != 0 && PlayerItem.GetItemArray(element.SmallItemIndex[1]).index != 0) { InventBtn.interactable = true; CanCombine = true; } else { InventBtn.interactable = false; CanCombine = false; } } } else { InventBtn.interactable = false; CanCombine = false; } } }