private void InitializePlayersInfo(List <Player> players) { foreach (var player in players) { PlayerInfoControl playerInfo = new PlayerInfoControl(player); PlayersInfoHolder.Children.Add(playerInfo); } }
private void SetUpPlayerInfoControl(Player player) { playerInfoControl = new PlayerInfoControl(player) { Location = new Point(12, 12) }; // gameBoardControler.NewTurn += playerInfoControl.ShowInfo2; gameForm.Controls.Add(playerInfoControl); }