public void On_PlayerHealthChange(PlayerHealthChangeEvent phce) { if (phce.Player.basePlayer == TestBot) { SetHookWorking("On_PlayerHealthChange"); } }
private void OnPlayerHealthChange(float value) { PlayerHealthChangeEvent?.Invoke(value); }
public void On_PlayerHealthChange(PlayerHealthChangeEvent phce) { if (phce.Player.basePlayer == TestBot) { SetHookWorking("On_PlayerHealthChange"); } }
private void OnPlayerHealthChange(float value) { PlayerHealthChangeEvent?.Invoke(value); }