예제 #1
0
 public ClientState(int id) : base()
 {
     m_playerStates = new PlayerHashMap(new Dictionary <int, common.data.PlayerState>());
     Tick           = new Uint32(0);
     PlayerGUID     = id;
     InitSerializableMembers(m_playerStates, Tick);
 }
예제 #2
0
        public ClientState(ref ClientState state) : base()
        {
            m_playerStates = new PlayerHashMap(new Dictionary <int, common.data.PlayerState>());
            Tick           = new Uint32(state.Tick.Value);

            SetPlayers(state.m_playerStates.Value);
            InitSerializableMembers(m_playerStates, Tick);
        }