예제 #1
0
    private void Start()
    {
        // Initialize properties
        player         = GetComponent <Rigidbody2D>();
        playerAnimator = GetComponent <Animator>();
        entityPopup    = GetComponent <EntityPopupCreator>();

        // Health
        health = maxHealth;
        playerHealthDisplay.UpdateCurrentHealth(health);
        playerHealthDisplay.UpdateMaxHealth(maxHealth);
        playerAnimator.SetFloat("PlayerHealth", health);

        // Update speed from Entity.cs
        speed = 4f;

        // Set the default gun as Zyka
        gun.UpdateGun("Zyka", projectileAttkPwrBonus);
    }