void OnGrabDone(PlayerGrabberBase grabber) { if (grabber.player.action == Entity.Action.die) { } else { grabber.player.stats.ApplyDamage(-1); } grabber.Retract(true); }
void OnGrabDone(PlayerGrabberBase grabber) { grabber.Retract(true); }
void OnGrabDone(PlayerGrabberBase grabber) { if(grabber.player.action == Entity.Action.die) { } else { grabber.player.stats.ApplyDamage(-1); } grabber.Retract(true); }
protected virtual void OnGrabDone(PlayerGrabberBase grabber) { planetAttach.enabled = false; grabber.Retract(true); }
void OnGrabDone(PlayerGrabberBase grabber) { _Prep(); grabber.Retract(true); }