예제 #1
0
 void PausedInput()
 {
     if (Input.GetKeyDown(KeyCode.Escape))
     {
         PlayerGameMechanics playerGameMechanics = player.GetComponent(typeof(PlayerGameMechanics)) as PlayerGameMechanics;
         playerGameMechanics.TogglePause();
     }
     if (Input.GetKeyDown(KeyCode.Return))
     {
         GetComponent <DialogueManager>().theButton.onClick.Invoke();
         //GetComponent<SceneManager>().GetComponent<DialogueManager>().DisplayNextSentence();
     }
 }