void Start() { m_PlayerFaction = PlayerFactionEnum.Bakasu; m_AIFaction = PlayerFactionEnum.Yagra; m_AmountOfUnits = 8; m_UnitPoolPlayer = new List <UnitStats>(); m_UnitPoolAI = new List <UnitStats>(); GetAllUnitPrefabs(); }
public void SetPlayerFaction(PlayerFactionEnum playerFaction) { m_PlayerFaction = playerFaction; }
void Start() { m_PlayerFaction = PlayerFactionEnum.Yagra; m_SpellPool = GameObject.Find("_System").GetComponent <SpellPool>(); m_SpellPool.SetSpells(); }