public void PlayerEquipmentModel() { var model = new PlayerEquipmentModel(); var model2 = Mapper.Map(model); var model3 = Mapper.Map(model2); Assert.IsAssignableFrom(model.GetType(), model3); }
public void Models() { AccountModel a = new AccountModel() { AccountId = 1, IsAdmin = true, Password = "******", PlayerId = 1, Username = "" }; EquipmentModel b = new EquipmentModel() { Difficulty = 1, EquipmentId = 1, Modifier = 1, Name = "", PlayerEquipmentId = 1, Price = 1, Type = "" }; FlavorModel c = new FlavorModel() { Bonus = 1, Name = "", Description = "", FlavorId = 1 }; FlavorLootModel d = new FlavorLootModel() { FlavorId = 1, FlavorLootId = 1, LootId = 1 }; LocationLootModel e = new LocationLootModel() { DropRate = 1, LocationId = 1, LocationLootId = 1, LootId = 1 }; LocationModel f = new LocationModel() { Description = "", Difficulty = 1, LocationId = 1, Loot = null, Name = "" }; LootModel g = new LootModel() { Description = "", DropRate = 1, Flavor = new FlavorModel(), FlavorLootId = 1, LocationLootId = 1, LootId = 1, Name = "", PlayerLootId = 1, Price = 1, Quantity = 1 }; PlayerEquipmentModel pe = new PlayerEquipmentModel() { EquipmentId = 1, PlayerEquipmentId = 1, PlayerId = 1 }; PlayerLocationModel pl = new PlayerLocationModel() { LocationId = 1, PlayerId = 1, PlayerLocationId = 1 }; PlayerLootModel plm = new PlayerLootModel() { LootId = 1, PlayerId = 1, PlayerLootId = 1, Quantity = 1 }; PlayerModel pm = new PlayerModel() { Gold = 1, Name = "", PlayerId = 1 }; RecipeLootModel rl = new RecipeLootModel() { LootId = 1, RecipeLootId = 1, RecipeId = 1 }; RecipeModel r = new RecipeModel() { Description = "", Name = "", RecipeId = 1 }; StoreEquipmentModel se = new StoreEquipmentModel() { EquipmentId = 1, StoreEquipmentId = 1, StoreId = 1 }; StoreFlavorModel sf = new StoreFlavorModel() { Bonus = 1, FlavorId = 1, StoreFlavorId = 1, StoreId = 1 }; StoreModel s = new StoreModel() { Description = "", Difficulty = 1, Flavors = null, Name = "", StoreId = 1 }; ErrorViewModel ev = new ErrorViewModel(); LocationViewModel lv = new LocationViewModel(); PlayerViewModel pv = new PlayerViewModel(); StoreViewModel sv = new StoreViewModel() { CurrentVoucher = null, HighestVoucher = 1, InStock = null, Loot = null, NextVoucher = null, Player = null, PlayerEquipment = null, Store = null, StoreId = 1, storeModels = null, Vouchers = null }; MyConfiguration my = new MyConfiguration(); Assert.NotNull(my); Assert.NotNull(ev); Assert.NotNull(lv); Assert.NotNull(pv); Assert.NotNull(sv); Assert.NotNull(a); Assert.NotNull(s); Assert.NotNull(sf); Assert.NotNull(se); Assert.NotNull(r); Assert.NotNull(rl); Assert.NotNull(pm); Assert.NotNull(plm); Assert.NotNull(pl); Assert.NotNull(b); Assert.NotNull(c); Assert.NotNull(d); Assert.NotNull(e); Assert.NotNull(f); Assert.NotNull(g); Assert.NotNull(pe); }
public static PlayerEquipment Map(PlayerEquipmentModel player) => new PlayerEquipment { PlayerEquipmentId = player.PlayerEquipmentId, PlayerId = player.PlayerId, EquipmentId = player.EquipmentId, };