private bool ClassicModeCheck(Account p, Room room) { if (!room.name.ToLower().Contains("@camp") && !room.name.ToLower().Contains("camp") && (!room.name.ToLower().Contains("@cnpb") && !room.name.ToLower().Contains("cnpb")) && (!room.name.ToLower().Contains("@79") && !room.name.ToLower().Contains("79") && (!room.name.ToLower().Contains("@Lan") && !room.name.ToLower().Contains("@lan")))) { return(false); } List <string> list = new List <string>(); PlayerEquipedItems equip = p._equip; if (room.name.ToLower().Contains("@camp") || room.name.ToLower().Contains(" @camp") || (room.name.ToLower().Contains("@camp ") || room.name.ToLower().Contains("camp"))) { for (int index = 0; index < TorunamentRulesManager.itemscamp.Count; ++index) { int listid = TorunamentRulesManager.itemscamp[index]; if (!TorunamentRulesManager.IsBlocked(listid, equip._primary, ref list, Translation.GetLabel("ClassicCategory1")) && !TorunamentRulesManager.IsBlocked(listid, equip._secondary, ref list, Translation.GetLabel("ClassicCategory2")) && (!TorunamentRulesManager.IsBlocked(listid, equip._melee, ref list, Translation.GetLabel("ClassicCategory3")) && !TorunamentRulesManager.IsBlocked(listid, equip._grenade, ref list, Translation.GetLabel("ClassicCategory4"))) && (!TorunamentRulesManager.IsBlocked(listid, equip._special, ref list, Translation.GetLabel("ClassicCategory5")) && !TorunamentRulesManager.IsBlocked(listid, equip._red, ref list, Translation.GetLabel("ClassicCategory6")) && (!TorunamentRulesManager.IsBlocked(listid, equip._blue, ref list, Translation.GetLabel("ClassicCategory7")) && !TorunamentRulesManager.IsBlocked(listid, equip._helmet, ref list, Translation.GetLabel("ClassicCategory8")))) && !TorunamentRulesManager.IsBlocked(listid, equip._dino, ref list, Translation.GetLabel("ClassicCategory9"))) { TorunamentRulesManager.IsBlocked(listid, equip._beret, ref list, Translation.GetLabel("ClassicCategory10")); } } } if (room.name.ToLower().Contains("@cnpb") || room.name.ToLower().Contains("@cnpb ") || (room.name.ToLower().Contains(" @cnpb") || room.name.ToLower().Contains("cnpb"))) { for (int index = 0; index < TorunamentRulesManager.itemscnpb.Count; ++index) { int listid = TorunamentRulesManager.itemscnpb[index]; if (!TorunamentRulesManager.IsBlocked(listid, equip._primary, ref list, Translation.GetLabel("ClassicCategory1")) && !TorunamentRulesManager.IsBlocked(listid, equip._secondary, ref list, Translation.GetLabel("ClassicCategory2")) && (!TorunamentRulesManager.IsBlocked(listid, equip._melee, ref list, Translation.GetLabel("ClassicCategory3")) && !TorunamentRulesManager.IsBlocked(listid, equip._grenade, ref list, Translation.GetLabel("ClassicCategory4"))) && (!TorunamentRulesManager.IsBlocked(listid, equip._special, ref list, Translation.GetLabel("ClassicCategory5")) && !TorunamentRulesManager.IsBlocked(listid, equip._red, ref list, Translation.GetLabel("ClassicCategory6")) && (!TorunamentRulesManager.IsBlocked(listid, equip._blue, ref list, Translation.GetLabel("ClassicCategory7")) && !TorunamentRulesManager.IsBlocked(listid, equip._helmet, ref list, Translation.GetLabel("ClassicCategory8")))) && !TorunamentRulesManager.IsBlocked(listid, equip._dino, ref list, Translation.GetLabel("ClassicCategory9"))) { TorunamentRulesManager.IsBlocked(listid, equip._beret, ref list, Translation.GetLabel("ClassicCategory10")); } } } if (room.name.ToLower().Contains("@79") || room.name.ToLower().Contains("@79") || (room.name.ToLower().Contains(" @79") || room.name.ToLower().Contains("79"))) { for (int index = 0; index < TorunamentRulesManager.items79.Count; ++index) { int listid = TorunamentRulesManager.items79[index]; if (!TorunamentRulesManager.IsBlocked(listid, equip._primary, ref list, Translation.GetLabel("ClassicCategory1")) && !TorunamentRulesManager.IsBlocked(listid, equip._secondary, ref list, Translation.GetLabel("ClassicCategory2")) && (!TorunamentRulesManager.IsBlocked(listid, equip._melee, ref list, Translation.GetLabel("ClassicCategory3")) && !TorunamentRulesManager.IsBlocked(listid, equip._grenade, ref list, Translation.GetLabel("ClassicCategory4"))) && (!TorunamentRulesManager.IsBlocked(listid, equip._special, ref list, Translation.GetLabel("ClassicCategory5")) && !TorunamentRulesManager.IsBlocked(listid, equip._red, ref list, Translation.GetLabel("ClassicCategory6")) && (!TorunamentRulesManager.IsBlocked(listid, equip._blue, ref list, Translation.GetLabel("ClassicCategory7")) && !TorunamentRulesManager.IsBlocked(listid, equip._helmet, ref list, Translation.GetLabel("ClassicCategory8")))) && !TorunamentRulesManager.IsBlocked(listid, equip._dino, ref list, Translation.GetLabel("ClassicCategory9"))) { TorunamentRulesManager.IsBlocked(listid, equip._beret, ref list, Translation.GetLabel("ClassicCategory10")); } } } if (room.name.ToLower().Contains("@lan") || room.name.ToLower().Contains("@Lan")) { for (int index = 0; index < TorunamentRulesManager.itemslan.Count; ++index) { int listid = TorunamentRulesManager.itemslan[index]; if (!TorunamentRulesManager.IsBlocked(listid, equip._primary, ref list, Translation.GetLabel("ClassicCategory1")) && !TorunamentRulesManager.IsBlocked(listid, equip._secondary, ref list, Translation.GetLabel("ClassicCategory2")) && (!TorunamentRulesManager.IsBlocked(listid, equip._melee, ref list, Translation.GetLabel("ClassicCategory3")) && !TorunamentRulesManager.IsBlocked(listid, equip._grenade, ref list, Translation.GetLabel("ClassicCategory4"))) && (!TorunamentRulesManager.IsBlocked(listid, equip._special, ref list, Translation.GetLabel("ClassicCategory5")) && !TorunamentRulesManager.IsBlocked(listid, equip._red, ref list, Translation.GetLabel("ClassicCategory6")) && (!TorunamentRulesManager.IsBlocked(listid, equip._blue, ref list, Translation.GetLabel("ClassicCategory7")) && !TorunamentRulesManager.IsBlocked(listid, equip._helmet, ref list, Translation.GetLabel("ClassicCategory8")))) && !TorunamentRulesManager.IsBlocked(listid, equip._dino, ref list, Translation.GetLabel("ClassicCategory9"))) { TorunamentRulesManager.IsBlocked(listid, equip._beret, ref list, Translation.GetLabel("ClassicCategory10")); } } } if (list.Count <= 0) { return(false); } p.SendPacket((SendPacket) new SERVER_MESSAGE_ANNOUNCE_PAK(Translation.GetLabel("ClassicModeWarn", (object)string.Join(", ", list.ToArray())))); return(true); }
private bool CheckTournamentRules(Account player, string roomName) { if (TournamentRulesManager.CheckRoomRule(roomName)) { PlayerEquipedItems equip = player.equipments; List <string> blocks = new List <string>(); if (TournamentRulesManager.IsBlocked(roomName, equip.primary)) { blocks.Add("Primária"); } if (TournamentRulesManager.IsBlocked(roomName, equip.secondary)) { blocks.Add("Secundária"); } if (TournamentRulesManager.IsBlocked(roomName, equip.melee)) { blocks.Add("Arma branca"); } if (TournamentRulesManager.IsBlocked(roomName, equip.grenade)) { blocks.Add("Granada"); } if (TournamentRulesManager.IsBlocked(roomName, equip.special)) { blocks.Add("Especial"); } if (TournamentRulesManager.IsBlocked(roomName, equip.red)) { blocks.Add("Pers. Vermelho"); } if (TournamentRulesManager.IsBlocked(roomName, equip.blue)) { blocks.Add("Pers. Azul"); } int ItemClassType = Utilities.GetItemIdClass(equip.helmet); if (TournamentRulesManager.IsBlocked(roomName, equip.helmet) || ItemClassType == 110400 || ItemClassType == 110500) { blocks.Add("Capacete"); } if (TournamentRulesManager.IsBlocked(roomName, equip.beret)) { blocks.Add("Boina"); } if (blocks.Count > 0) { string message = string.Format("Não é possível jogar devido a regra @CAMP.\nItens não aceitos: {0}", string.Join(", ", blocks.ToArray())); player.SendPacket(new SERVER_MESSAGE_ANNOUNCE_PAK(message)); return(true); } } return(false); }
public override void run() { try { if (_client == null) { return; } Account p = _client._player; if (p == null) { return; } data = new PlayerEquipedItems(); DBQuery query = new DBQuery(); if ((type & 1) == 1) { LoadCharaData(p, query); } if ((type & 2) == 2) { LoadWeaponsData(p, query); } if (ComDiv.updateDB("contas", "player_id", p.player_id, query.GetTables(), query.GetValues())) { UpdateChara(p); UpdateWeapons(p); } query = null; Room room = p._room; if (room != null) { if (type > 0) { AllUtils.updateSlotEquips(p, room); } room.changeSlotState(p._slotId, SLOT_STATE.NORMAL, true); } _client.SendPacket(new SHOP_LEAVE_PAK()); if (erro > 0) { _client.SendPacket(new INVENTORY_EQUIPED_ITEMS_PAK(p, 3)); } } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[SHOP_LEAVE_REC.run] Erro fatal!"); } }
public void SimpleClear() { _config = null; _titles = null; _bonus = null; _event = null; _connection = null; _inventory = new PlayerInventory(); FriendSystem = new FriendSystem(); _clanPlayers = new List <Account>(); _equip = new PlayerEquipedItems(); _mission = new PlayerMissions(); _status = new AccountStatus(); }
public void SimpleClear() { this._config = (PlayerConfig)null; this._titles = (PlayerTitles)null; this._bonus = (PlayerBonus)null; this._event = (PlayerEvent)null; this._connection = (LoginClient)null; this._inventory = new PlayerInventory(); this.FriendSystem = new FriendSystem(); this._clanPlayers = new List <Account>(); this._equip = new PlayerEquipedItems(); this._mission = new PlayerMissions(); this._status = new AccountStatus(); }
public override void run() { try { if (this._client == null) { return; } Account player = this._client._player; if (player == null) { return; } this.data = new PlayerEquipedItems(); DBQuery query = new DBQuery(); if ((this.type & 1) == 1) { this.LoadCharaData(player, query); } if ((this.type & 2) == 2) { this.LoadWeaponsData(player, query); } if (ComDiv.updateDB("accounts", "player_id", (object)player.player_id, query.GetTables(), query.GetValues())) { this.UpdateChara(player); this.UpdateWeapons(player); } Room room = player._room; if (room != null) { if (this.type > 0) { AllUtils.updateSlotEquips(player, room); } room.changeSlotState(player._slotId, SLOT_STATE.NORMAL, true); } this._client.SendPacket((SendPacket) new SHOP_LEAVE_PAK()); if (this.erro <= 0) { return; } this._client.SendPacket((SendPacket) new INVENTORY_EQUIPED_ITEMS_PAK(player, 3)); } catch (Exception ex) { Logger.info("SHOP_LEAVE_REC: " + ex.ToString()); } }
public override void read() { equip = new PlayerEquipedItems(); equip._primary = readD(); equip._secondary = readD(); equip._melee = readD(); equip._grenade = readD(); equip._special = readD(); readD(); equip._red = readD(); equip._blue = readD(); equip._helmet = readD(); equip._beret = readD(); equip._dino = readD(); WeaponsFlag = readC(); }
public override void read() { this.equip = new PlayerEquipedItems(); this.equip._primary = this.readD(); this.equip._secondary = this.readD(); this.equip._melee = this.readD(); this.equip._grenade = this.readD(); this.equip._special = this.readD(); this.readD(); this.equip._red = this.readD(); this.equip._blue = this.readD(); this.equip._helmet = this.readD(); this.equip._beret = this.readD(); this.equip._dino = this.readD(); this.WeaponsFlag = (int)this.readC(); }
public override void ReadImplement() { equipment = new PlayerEquipedItems { primary = ReadInt(), secondary = ReadInt(), melee = ReadInt(), grenade = ReadInt(), special = ReadInt() }; ReadInt(); //slot do equipment? equipment.red = ReadInt(); equipment.blue = ReadInt(); equipment.helmet = ReadInt(); equipment.beret = ReadInt(); equipment.dino = ReadInt(); WeaponsFlag = ReadByte(); }
public INVENTORY_EQUIPED_ITEMS_PAK(Account player, int type) { this.type = (InventoryFlag)type; equip = player.equipments; }
private void ClassicModeCheck(string sala,PlayerEquipedItems equip,Account p) { string t = ""; if (sala.Contains("@camp")) { for (int i = 0; i < ClassicModeManager.itemscamp.Count; i++) { int id = ClassicModeManager.itemscamp[i]; if (equip._primary != 200004006 && id == equip._primary) { equip._primary = 200004006; t = "CAMP"; } if (equip._secondary != 601002003 && id == equip._secondary) { equip._secondary = 601002003; t = "CAMP"; } if (equip._melee != 702001001 && id == equip._melee) { equip._melee = 702001001; t = "CAMP"; } if (equip._grenade != 803007001 && id == equip._grenade) { equip._grenade = 803007001; t = "CAMP"; } if (equip._special != 904007002 && id == equip._special) { equip._special = 904007002; t = "CAMP"; } } } else if (sala.Contains("@cnpb")) { for (int i = 0; i < ClassicModeManager.itemscnpb.Count; i++) { int id = ClassicModeManager.itemscnpb[i]; if (equip._primary != 200004006 && id == equip._primary) { equip._primary = 200004006; t = "CNPB"; } if (equip._secondary != 601002003 && id == equip._secondary) { equip._secondary = 601002003; t = "CNPB"; } if (equip._melee != 702001001 && id == equip._melee) { equip._melee = 702001001; t = "CNPB"; } if (equip._grenade != 803007001 && id == equip._grenade) { equip._grenade = 803007001; t = "CNPB"; } if (equip._special != 904007002 && id == equip._special) { equip._special = 904007002; t = "CNPB"; } } } else if (sala.Contains("@79")) { for (int i = 0; i < ClassicModeManager.items79.Count; i++) { int id = ClassicModeManager.items79[i]; if (equip._primary != 200004006 && id == equip._primary) { equip._primary = 200004006; t = "79"; } if (equip._secondary != 601002003 && id == equip._secondary) { equip._secondary = 601002003; t = "79"; } if (equip._melee != 702001001 && id == equip._melee) { equip._melee = 702001001; t = "79"; } if (equip._grenade != 803007001 && id == equip._grenade) { equip._grenade = 803007001; t = "79"; } if (equip._special != 904007002 && id == equip._special) { equip._special = 904007002; t = "79"; } } } else // @Lan { for (int i = 0; i < ClassicModeManager.itemslan.Count; i++) { int id = ClassicModeManager.itemslan[i]; if (equip._primary != 200004006 && id == equip._primary) { equip._primary = 200004006; t = "LAN"; } if (equip._secondary != 601002003 && id == equip._secondary) { equip._secondary = 601002003; t = "LAN"; } if (equip._melee != 702001001 && id == equip._melee) { equip._melee = 702001001; t = "LAN"; } if (equip._grenade != 803007001 && id == equip._grenade) { equip._grenade = 803007001; t = "LAN"; } if (equip._special != 904007002 && id == equip._special) { equip._special = 904007002; t = "LAN"; } } } if (t != "") { p.SendPacket(new LOBBY_CHATTING_PAK("@" + t,p.getSessionId(),0,true,"Arma nao permitida!")); } }
private void TorunamentRulesCheck(Room room, PlayerEquipedItems equip) { if (!room.name.ToLower().Contains("@camp") && !room.name.ToLower().Contains("camp") && (!room.name.ToLower().Contains("@cnpb") && !room.name.ToLower().Contains("cnpb")) && (!room.name.ToLower().Contains("@79") && !room.name.ToLower().Contains("79") && (!room.name.ToLower().Contains("@lan") && !room.name.ToLower().Contains("@Lan"))) || !ConfigGS.EnableTournamentRules) { return; } if (room.name.ToLower().Contains("@camp") || room.name.ToLower().Contains(" @camp") || (room.name.ToLower().Contains("@camp ") || room.name.ToLower().Contains("camp"))) { for (int index = 0; index < TorunamentRulesManager.itemscamp.Count; ++index) { int listid = TorunamentRulesManager.itemscamp[index]; if (TorunamentRulesManager.IsBlocked(listid, equip._primary)) { equip._primary = 0; } else if (TorunamentRulesManager.IsBlocked(listid, equip._secondary)) { equip._secondary = 601002003; } else if (TorunamentRulesManager.IsBlocked(listid, equip._melee)) { equip._melee = 702001001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._grenade)) { equip._grenade = 803007001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._special)) { equip._special = 904007002; } } } if (room.name.ToLower().Contains("@cnpb") || room.name.ToLower().Contains("@cnpb ") || (room.name.ToLower().Contains(" @cnpb") || room.name.ToLower().Contains("cnpb"))) { for (int index = 0; index < TorunamentRulesManager.itemscnpb.Count; ++index) { int listid = TorunamentRulesManager.itemscnpb[index]; if (TorunamentRulesManager.IsBlocked(listid, equip._primary)) { equip._primary = 0; } else if (TorunamentRulesManager.IsBlocked(listid, equip._secondary)) { equip._secondary = 601002003; } else if (TorunamentRulesManager.IsBlocked(listid, equip._melee)) { equip._melee = 702001001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._grenade)) { equip._grenade = 803007001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._special)) { equip._special = 904007002; } } } if (room.name.ToLower().Contains("@79") || room.name.ToLower().Contains("@79") || (room.name.ToLower().Contains(" @79") || room.name.ToLower().Contains("79"))) { for (int index = 0; index < TorunamentRulesManager.items79.Count; ++index) { int listid = TorunamentRulesManager.items79[index]; if (TorunamentRulesManager.IsBlocked(listid, equip._primary)) { equip._primary = 0; } else if (TorunamentRulesManager.IsBlocked(listid, equip._secondary)) { equip._secondary = 601002003; } else if (TorunamentRulesManager.IsBlocked(listid, equip._melee)) { equip._melee = 702001001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._grenade)) { equip._grenade = 803007001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._special)) { equip._special = 904007002; } } } if (!room.name.ToLower().Contains("@lan") && !room.name.ToLower().Contains("@Lan")) { return; } for (int index = 0; index < TorunamentRulesManager.itemslan.Count; ++index) { int listid = TorunamentRulesManager.itemslan[index]; if (TorunamentRulesManager.IsBlocked(listid, equip._primary)) { equip._primary = 0; } else if (TorunamentRulesManager.IsBlocked(listid, equip._secondary)) { equip._secondary = 601002003; } else if (TorunamentRulesManager.IsBlocked(listid, equip._melee)) { equip._melee = 702001001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._grenade)) { equip._grenade = 803007001; } else if (TorunamentRulesManager.IsBlocked(listid, equip._special)) { equip._special = 904007002; } } }
public INVENTORY_EQUIPED_ITEMS_PAK(Account p, int type) { this.type = (InventoryFlag)type; this.equip = p._equip; }
public INVENTORY_EQUIPED_ITEMS_PAK(Account p) { this.type = (InventoryFlag)PlayerManager.CheckEquipedItems(p._equip, p._inventory._items, false); this.equip = p._equip; }
private bool ClassicModeCheck(Account p, Room room) // Regras { string roomName = room.name.ToLower(); if (!roomName.Contains("@camp") && !roomName.Contains("@cnpb") && !roomName.Contains("@79") && !roomName.Contains("@lan")) { return(false); } List <string> blocks = new List <string>(); PlayerEquipedItems equip = p._equip; if (roomName.Contains("@camp")) { for (int i = 0; i < ClassicModeManager.itemscamp.Count; i++) { int id = ClassicModeManager.itemscamp[i]; if (id == equip._primary) { blocks.Add(Translation.GetLabel("RulesCat1")); } if (id == equip._secondary) { blocks.Add(Translation.GetLabel("RulesCat2")); } if (id == equip._melee) { blocks.Add(Translation.GetLabel("RulesCat3")); } if (id == equip._grenade) { blocks.Add(Translation.GetLabel("RulesCat4")); } if (id == equip._special) { blocks.Add(Translation.GetLabel("RulesCat5")); } if (id == equip._red) { blocks.Add(Translation.GetLabel("RulesCat6")); } if (id == equip._blue) { blocks.Add(Translation.GetLabel("RulesCat7")); } if (id == equip._helmet) { blocks.Add(Translation.GetLabel("RulesCat8")); } if (id == equip._dino) { blocks.Add(Translation.GetLabel("RulesCat9")); } if (id == equip._beret) { blocks.Add(Translation.GetLabel("RulesCat10")); } } } else if (roomName.Contains("@cnpb")) { for (int i = 0; i < ClassicModeManager.itemscnpb.Count; i++) { int id = ClassicModeManager.itemscnpb[i]; if (id == equip._primary) { blocks.Add(Translation.GetLabel("RulesCat1")); } if (id == equip._secondary) { blocks.Add(Translation.GetLabel("RulesCat2")); } if (id == equip._melee) { blocks.Add(Translation.GetLabel("RulesCat3")); } if (id == equip._grenade) { blocks.Add(Translation.GetLabel("RulesCat4")); } if (id == equip._special) { blocks.Add(Translation.GetLabel("RulesCat5")); } if (id == equip._red) { blocks.Add(Translation.GetLabel("RulesCat6")); } if (id == equip._blue) { blocks.Add(Translation.GetLabel("RulesCat7")); } if (id == equip._helmet) { blocks.Add(Translation.GetLabel("RulesCat8")); } if (id == equip._dino) { blocks.Add(Translation.GetLabel("RulesCat9")); } if (id == equip._beret) { blocks.Add(Translation.GetLabel("RulesCat10")); } } } else if (roomName.Contains("@79")) { for (int i = 0; i < ClassicModeManager.items79.Count; i++) { int id = ClassicModeManager.items79[i]; if (id == equip._primary) { blocks.Add(Translation.GetLabel("RulesCat1")); } if (id == equip._secondary) { blocks.Add(Translation.GetLabel("RulesCat2")); } if (id == equip._melee) { blocks.Add(Translation.GetLabel("RulesCat3")); } if (id == equip._grenade) { blocks.Add(Translation.GetLabel("RulesCat4")); } if (id == equip._special) { blocks.Add(Translation.GetLabel("RulesCat5")); } if (id == equip._red) { blocks.Add(Translation.GetLabel("RulesCat6")); } if (id == equip._blue) { blocks.Add(Translation.GetLabel("RulesCat7")); } if (id == equip._helmet) { blocks.Add(Translation.GetLabel("RulesCat8")); } if (id == equip._dino) { blocks.Add(Translation.GetLabel("RulesCat9")); } if (id == equip._beret) { blocks.Add(Translation.GetLabel("RulesCat10")); } } } else // @lan { for (int i = 0; i < ClassicModeManager.itemslan.Count; i++) { int id = ClassicModeManager.itemslan[i]; if (id == equip._primary) { blocks.Add(Translation.GetLabel("RulesCat1")); } if (id == equip._secondary) { blocks.Add(Translation.GetLabel("RulesCat2")); } if (id == equip._melee) { blocks.Add(Translation.GetLabel("RulesCat3")); } if (id == equip._grenade) { blocks.Add(Translation.GetLabel("RulesCat4")); } if (id == equip._special) { blocks.Add(Translation.GetLabel("RulesCat5")); } if (id == equip._red) { blocks.Add(Translation.GetLabel("RulesCat6")); } if (id == equip._blue) { blocks.Add(Translation.GetLabel("RulesCat7")); } if (id == equip._helmet) { blocks.Add(Translation.GetLabel("RulesCat8")); } if (id == equip._dino) { blocks.Add(Translation.GetLabel("RulesCat9")); } if (id == equip._beret) { blocks.Add(Translation.GetLabel("RulesCat10")); } } } if (blocks.Count > 0) { p.SendPacket(new SERVER_MESSAGE_ANNOUNCE_PAK(Translation.GetLabel("RulesModeWarn", string.Join(", ", blocks.ToArray())))); return(true); } return(false); }
/// <summary> /// Gera um pacote que faz uma checagem em todos os itens equipados, comparando-os com o inventário. /// </summary> /// <param name="player">Conta</param> public INVENTORY_EQUIPED_ITEMS_PAK(Account player) { type = (InventoryFlag)player.CheckEquipedItems(player.equipments); equip = player.equipments; }
public override void RunImplement() { try { Account player = client.SessionPlayer; DateTime now = DateTime.Now; if (player == null || (now - player.lastInventoryLeave).TotalSeconds < 1) { return; } using (DBQuery query = new DBQuery()) { PlayerEquipedItems data = new PlayerEquipedItems(); if ((type & 1) == 1) { data.red = ReadInt(); data.blue = ReadInt(); data.helmet = ReadInt(); data.beret = ReadInt(); data.dino = ReadInt(); player.UpdateChars(data, player.equipments, query); } if ((type & 2) == 2) { data.primary = ReadInt(); data.secondary = ReadInt(); data.melee = ReadInt(); data.grenade = ReadInt(); data.special = ReadInt(); player.UpdateWeapons(data, player.equipments, query); } if (Utilities.UpdateDB("accounts", "id", player.playerId, query.GetTables(), query.GetValues())) { if ((type & 1) == 1) { player.equipments.red = data.red; player.equipments.blue = data.blue; player.equipments.helmet = data.helmet; player.equipments.beret = data.beret; player.equipments.dino = data.dino; } if ((type & 2) == 2) { player.equipments.primary = data.primary; player.equipments.secondary = data.secondary; player.equipments.melee = data.melee; player.equipments.grenade = data.grenade; player.equipments.special = data.special; } } } Room room = player.room; if (room != null) { if (type > 0 && room.GetSlot(player.slotId, out Slot slot)) { slot.equipment = player.equipments; } room.ChangeSlotState(player.slotId, SlotStateEnum.NORMAL, true); } client.SendCompletePacket(PackageDataManager.INVENTORY_LEAVE_PAK); client.SendPacket(new INVENTORY_EQUIPED_ITEMS_PAK(player)); player.lastInventoryLeave = now; } catch (Exception ex) { PacketLog(ex); } }
public PROTOCOL_LOBBY_PLAYER_EQUIPMENTS_ACK(PlayerEquipedItems equipments) { this.equipments = equipments; }