public void OnClickAdd() { Debug.Log("OnClickAdd"); PlayerEntry PlayerEntryClone = Instantiate(playerEntry, playerList.transform); PlayerEntryClone.EntryInit(this); playerEntryList.Add(PlayerEntryClone); PlayerEntryClone.OpenAddPopup(); }
public override void OnApplicationStart() { Instance = this; PlayerListConfig.RegisterSettings(); EntryManager.Init(); ListPositionManager.Init(); MenuManager.Init(); EntrySortManager.Init(); PlayerEntry.EntryInit(); LocalPlayerEntry.EntryInit(); MelonCoroutines.Start(StartUiManagerInitIEnumerator()); }