public void StartDemo() { VRSettings.enabled = true; PlayerDevice.deviceStatus = DeviceStatus.inSession; PlayerDevice.SetNewID(deviceID.text); PlayerDevice.FindUserOnDB(demoUserID.ToString()); Initiate.FadeDefault("VR_Intro"); }
public void ClientConnected() { PlayerDevice.SetNewID(GameObject.FindObjectOfType <StartClient> ().deviceID.text); RegisterHandler(); PlayerDevice.deviceStatus = DeviceStatus.idle; Initiate.FadeDefault("VR_Idle"); VRSettings.enabled = true; }