void FirstFormatData() { firstGetData = false; // map = GameObject.Find("smallMapContainer").GetComponent <RectTransform>(); // skillManager = GetComponent <SkillBase>(); clickPointPos = GameObject.Find("clickPointPos"); nav = GetComponent <NavMeshAgent>(); deadManager = GetComponent <isDead>(); nav.updateRotation = false; MyCreatPoints = GetComponent <CreatPoints>(); myAudio = GetComponent <AudioSource>(); ani = GetComponent <Animator>(); AniControll = GetComponent <PlayerAni>(); if (photonView.isMine) { if (leftTopPowerBar == null) { leftTopPowerBar = GameObject.Find("mpBar_0020").GetComponent <Image>(); } myMainCamera = Camera.main; } originalData = PlayerData.instance.getPlayerData(meIs); }
void FormatData() { if (!firstGetData) { playerData = originalData; if (photonView.isMine) { if (BuildScript.nowBuilding) { BuildScript.BuildSwitch(); } if (nav != null) { nav.speed = playerData.moveSpeed; } leftTopPowerBar.fillAmount = 1; } if (AniControll != null) { AniControll.WeaponChangePos(1); } deadManager.NoDamage(false); CharaCollider.enabled = true; } }
void getData() { switch (Iam) { case Prompt_SelectLocalPos.whois.Player: Player_Data = PlayerData.instance.getPlayerData(GameManager.instance.Meis); return; case Prompt_SelectLocalPos.whois.Soldier: // SoldierData = MyEnemyData.instance.getEnemyData(DataName); return; case Prompt_SelectLocalPos.whois.Tower: TowerData = TurretData.instance.getTowerData(DataName); return; case Prompt_SelectLocalPos.whois.Building: return; case Prompt_SelectLocalPos.whois.Core: return; default: break; } }