public void Test_Player_Move_Up_One_Row_Is_Four() { //Arrange PlayerControllerNonMono playerControllerNonMono = new PlayerControllerNonMono(); int expectedRow = 4; // Act playerControllerNonMono.MyStart(); playerControllerNonMono.MovePlayer(Orientation.Up); playerControllerNonMono.MovePlayer(Orientation.Up); int playerRow = playerControllerNonMono.playerRow; // Assert Assert.AreEqual(expectedRow, playerRow); }
public void Test_Player_Move_Up_One_Col_Is_Still_Five() { //Arrange PlayerControllerNonMono playerControllerNonMono = new PlayerControllerNonMono(); int expectedCol = 5; // Act playerControllerNonMono.MyStart(); playerControllerNonMono.MovePlayer(Orientation.Up); int playerCol = playerControllerNonMono.playerCol; // Assert Assert.AreEqual(expectedCol, playerCol); }
public void Test_Player_Starts_at_Five_Five() { //Arrange PlayerControllerNonMono playerControllerNonMono = new PlayerControllerNonMono(); int expectedRow = 5; int expectedCol = 5; // Act playerControllerNonMono.MyStart(); playerControllerNonMono.FindPlayer(); int playerRow = playerControllerNonMono.playerRow; int playerCol = playerControllerNonMono.playerCol; // Assert Assert.AreEqual(expectedRow, playerRow); Assert.AreEqual(expectedCol, playerCol); }
public void Start() { playerControllerNonMono.MyStart(); array = playerControllerNonMono.array; }