public void SellStock() { PlayerController2 player = GameManager2.Instance.GetCurrentPlayer(); if (player.GetStocks(stockIndex) >= amount) { player.ChangeStocks(stockIndex, -1 * amount); player.ChangeWealth(amount * price); } }
public void BuyStock() { PlayerController2 player = GameManager2.Instance.GetCurrentPlayer(); if (player.GetWealth() >= price * amount) { player.ChangeStocks(stockIndex, amount); player.ChangeWealth(-1 * amount * price); } }