예제 #1
0
 public void setWuXing(PlayerControl.WUXING _wuxing)
 {
     wuxing = _wuxing;
 }
예제 #2
0
 void Start()
 {
     Player    = GameObject.Find("Warrior");
     wuxing    = PlayerControl.WUXING.Fire;
     direction = Vector2.right;
 }