public void AddScore_Correct(int scoreToAdd)
        {
            var player = new PlayerClient("player");

            player.AddScore(scoreToAdd);

            Assert.Equal(scoreToAdd, player.Score);
        }
        public void AddScore_NegativeValue_ThrowError()
        {
            var player = new PlayerClient("player");

            Assert.Throws <ArgumentOutOfRangeException>(() => player.AddScore(-1));
        }