internal static bool RaisePlayerClickingEvent(PlayerClickingEventArgs e) { var h = PlayerClicking; if (h == null) { return(false); } h(null, e); return(e.Cancel); }
public static void ClickedGlass(object sender, PlayerClickingEventArgs e) { if (e.Player.GunMode && !e.Player.Info.IsHidden && !e.Player.Info.IsFrozen) { World world = e.Player.World; Map map = e.Player.World.Map; if (e.Player.GunCache.Values.Contains(e.Coords)) { if (world.gunPhysics) { e.Player.Send(PacketWriter.MakeSetBlock(e.Coords.X, e.Coords.Y, e.Coords.Z, Block.Glass)); if (e.Block == Block.TNT && world.tntPhysics) { if (e.Player.CanFireTNT()) { double ksi = 2.0 * Math.PI * (-e.Player.Position.L) / 256.0; double r = Math.Cos(ksi); double phi = 2.0 * Math.PI * (e.Player.Position.R - 64) / 256.0; Vector3F dir = new Vector3F((float)(r * Math.Cos(phi)), (float)(r * Math.Sin(phi)), (float)(Math.Sin(ksi))); world.AddPhysicsTask(new Particle(world, e.Coords, dir, e.Player, Block.TNT, _TntBulletBehavior), 0); } } else { Block block = e.Block; if (block == Block.Blue) { block = Block.Water; } if (block == Block.Orange) { block = Block.Lava; } double ksi = 2.0 * Math.PI * (-e.Player.Position.L) / 256.0; double r = Math.Cos(ksi); double phi = 2.0 * Math.PI * (e.Player.Position.R - 64) / 256.0; Vector3F dir = new Vector3F((float)(r * Math.Cos(phi)), (float)(r * Math.Sin(phi)), (float)(Math.Sin(ksi))); world.AddPhysicsTask(new Particle(world, e.Coords, dir, e.Player, block, _BulletBehavior), 0); } } } } }
public static bool RaisePlayerClickingEvent([NotNull] PlayerClickingEventArgs e) { if (e == null) { throw new ArgumentNullException("e"); } var h = Clicking; if (h == null) { return(false); } h(null, e); return(e.Cancel); }
static bool RaisePlayerClickingEvent([NotNull] PlayerClickingEventArgs e) { if (e == null) { throw new ArgumentNullException("e"); } var h = Clicking; if (h == null) { return(false); } h(null, e); e.Player.Info.LastWorld = e.Player.World.ClassyName; e.Player.Info.LastWorldPos = e.Player.Position.ToPlainString(); return(e.Cancel); }