예제 #1
0
 void Awake()
 {
     rendererComp       = GetComponent <Renderer>();
     player             = FindObjectOfType <PlayerBouncingObject>();
     hudLayerController = FindObjectOfType <HUDLayerController>();
 }
예제 #2
0
 // Called before start
 private void Awake()
 {
     player = FindObjectOfType <PlayerBouncingObject>();
 }
예제 #3
0
 void Awake()
 {
     player             = FindObjectOfType <PlayerBouncingObject>();
     hudLayerController = FindObjectOfType <HUDLayerController>();
 }
예제 #4
0
 void Awake()
 {
     player      = FindObjectOfType <PlayerBouncingObject>();
     musicPlayer = FindObjectOfType <MusicPlayer>();
 }