// Start is called before the first frame update
    void Start()
    {
        bank = PlayerBank.Get(nation);
        col  = GetComponent <Collider>();

        foreach (var t in soldiers)
        {
            t.action = () => { Train(t); };
        }
    }
예제 #2
0
 private void Start()
 {
     bank = PlayerBank.Get(GetComponent <Nation>());
 }