//------------------------------------ //------------------------------------ // Use this for initialization void Start() { _charactorController = GetComponent <CharacterController> (); _animController = GetComponent <PlayerAnimationControll> (); _cameraTransform = Camera.main.transform; _state = State.LOCOMOTION; }
void Start() { playerAnimationControll=TranscriptManager._instance.player.GetComponent<PlayerAnimationControll>(); playerAttack = TranscriptManager._instance.player.GetComponent<PlayerAttack>(); if(transform.Find("Mask")) maskSprite = transform.Find("Mask").GetComponent<UISprite>(); btn = this.GetComponent<UIButton>(); }
void Start() { playerAnimationControll = TranscriptManager._instance.player.GetComponent <PlayerAnimationControll>(); playerAttack = TranscriptManager._instance.player.GetComponent <PlayerAttack>(); if (transform.Find("Mask")) { maskSprite = transform.Find("Mask").GetComponent <UISprite>(); } btn = this.GetComponent <UIButton>(); }