protected override void InitAnim() { PLCA default_anim = PLCA.IDLE_01; string loopAnim = npcInfo.GetLoopAnim(); if (!string.IsNullOrEmpty(loopAnim)) { default_anim = PlayerAnimCtrl.StringToEnum(loopAnim); } animCtrl = PlayerAnimCtrl.Get(animator, default_anim, OnAnimPlay, null, base.OnAnimEnd); }
private void CompleteStoryNPCLoading(NPCTable.NPCData npc_data) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) PLCA default_anim = PlayerAnimCtrl.StringToEnum(npc_data.anim); model.set_localPosition(new Vector3(0f, -1.5f, 1.5f)); model.set_localEulerAngles(new Vector3(0f, 180f, 0f)); PlayerAnimCtrl.Get(loader.animator, default_anim, null, null, null); EnableRenderTexture(UI.TEX_ENEMY); SetActive((Enum)UI.OBJ_LOADING, false); GetCtrl(UI.SPR_LOAD_ROTATE_CIRCLE).set_localRotation(Quaternion.get_identity()); loadComplete = true; }
private void WaitInFreeMove() { waitTime -= Time.get_deltaTime(); if (!string.IsNullOrEmpty(wayPoint.waitAnimStateName)) { PLCA anim = PlayerAnimCtrl.StringToEnum(wayPoint.waitAnimStateName); animCtrl.Play(anim, false); } else if (this is LoungeMoveNPC) { animCtrl.PlayDefault(false); } else { animCtrl.PlayIdleAnims(sexType, false); } }
public static StoryCharacter Initialize(int id, UITexture ui_tex, string _name, string _dir, string idle_anim) { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown NPCTable.NPCData nPCData = Singleton <NPCTable> .I.GetNPCData(_name); if (nPCData == null) { return(null); } UIRenderTexture uIRenderTexture = UIRenderTexture.Get(ui_tex, -1f, true, -1); uIRenderTexture.Disable(); uIRenderTexture.nearClipPlane = 1f; uIRenderTexture.farClipPlane = 100f; Transform val = Utility.CreateGameObject("StoryModel", uIRenderTexture.modelTransform, uIRenderTexture.renderLayer); StoryCharacter storyCharacter = val.get_gameObject().AddComponent <StoryCharacter>(); storyCharacter.model = val; storyCharacter.id = id; storyCharacter.renderTex = uIRenderTexture; storyCharacter.uiTex = ui_tex; storyCharacter.charaName = _name; storyCharacter.aliasName = string.Empty; storyCharacter.SetStandPosition(_dir, false); if (string.IsNullOrEmpty(idle_anim)) { storyCharacter.idleAnim = PlayerAnimCtrl.StringToEnum(nPCData.anim); } else { storyCharacter.idleAnim = PlayerAnimCtrl.StringToEnum(idle_anim); } storyCharacter.isLoading = true; ModelLoaderBase modelLoaderBase = nPCData.LoadModel(val.get_gameObject(), false, false, storyCharacter.OnModelLoadComplete, false); storyCharacter.npcLoader = (modelLoaderBase as NPCLoader); storyCharacter.CollectTween(ui_tex.get_transform()); return(storyCharacter); }
private void OpenMessage(Animator animator) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) isLoading = false; Open(UITransition.TYPE.OPEN); if (needUpdateAnchors) { needUpdateAnchors = false; UpdateAnchors(); } model.set_localPosition(message.pos); model.set_localEulerAngles(message.rot); if (animator != null) { PlayerAnimCtrl.Get(animator, PlayerAnimCtrl.StringToEnum(npcData.anim), null, null, null); } EnableRenderTexture(targetTex); string replaceText = message.GetReplaceText(); SetColor((Enum)UI.SPR_MESSAGE, (!isShowMessage || string.IsNullOrEmpty(replaceText)) ? Color.get_clear() : Color.get_white()); isShowMessage = true; SetLabelText((Enum)UI.LBL_MESSAGE, replaceText); string displayName = npcData.displayName; SetLabelText((Enum)UI.LBL_NAME, displayName); if (message.has_voice) { SoundManager.PlayVoice(message.voice_id, 1f, 0u, null, null); } if (targetTex == UI.TEX_QUEST_NPC) { InitUITweener <TweenColor>((Enum)UI.TEX_QUEST_NPC, true, (EventDelegate.Callback)DeleteModel); InitUITweener <TweenColor>((Enum)UI.SPR_MESSAGE, true, (EventDelegate.Callback)null); } }
private IEnumerator DoFreeMove() { while (true) { if (waitTime > 0f) { WaitInFreeMove(); yield return((object)null); } else if (discussionTimer != 0f) { if (discussionTimer < 0f) { if (this is HomeNPCCharacter && homePeople.selfChara != null) { HomeNPCCharacter npc = (HomeNPCCharacter)this; if (npc != null && npc.nearAnim != PLCA.IDLE_01) { Vector2 val = homePeople.selfChara._transform.get_position().ToVector2XZ() - _transform.get_position().ToVector2XZ(); if (val.get_sqrMagnitude() < 9f) { PlayNearAnim(npc); } else if (animCtrl.playingAnim != animCtrl.defaultAnim) { animCtrl.PlayDefault(false); } yield return((object)null); continue; } } if (this is HomePlayerCharacter) { if (Random.Range(0, 10) == 0) { animCtrl.Play(PlayerAnimCtrl.emotionAnims, false); discussionTimer = Random.Range(2f, 4f); } else if (Random.Range(0, 2) == 0) { animCtrl.Play(PlayerAnimCtrl.talkAnims, false); discussionTimer = Random.Range(5f, 10f); } else { animCtrl.PlayIdleAnims(sexType, false); discussionTimer = Random.Range(3f, 6f); } } } else { discussionTimer -= Time.get_deltaTime(); } yield return((object)null); } else { SetupNextWayPoint(); yield return((object)null); if (MonoBehaviourSingleton <HomeManager> .IsValid()) { moveTargetPos = MonoBehaviourSingleton <HomeManager> .I.HomePeople.GetTargetPos(this, wayPoint); } else if (MonoBehaviourSingleton <LoungeManager> .IsValid()) { moveTargetPos = MonoBehaviourSingleton <LoungeManager> .I.HomePeople.GetTargetPos(this, wayPoint); } while (true) { animCtrl.PlayMove(false); Vector3 pos = _transform.get_position(); Vector3 diff = moveTargetPos - pos; Vector2 val2 = diff.ToVector2XZ(); Vector2 dir3 = val2.get_normalized(); Quaternion val3 = Quaternion.LookRotation(dir3.ToVector3XZ()); Vector3 eulerAngles = val3.get_eulerAngles(); float rot2 = eulerAngles.y; float vel2 = 0f; Vector3 eulerAngles2 = _transform.get_eulerAngles(); rot2 = Mathf.SmoothDampAngle(eulerAngles2.y, rot2, ref vel2, 0.1f); _transform.set_eulerAngles(new Vector3(0f, rot2, 0f)); if (diff.get_magnitude() < 0.75f) { break; } yield return((object)null); } if (wayPoint.get_name().StartsWith("LEAF")) { break; } if (wayPoint.get_name().StartsWith("WAIT")) { while (true) { Vector3 eulerAngles3 = wayPoint.get_transform().get_eulerAngles(); float dir2 = eulerAngles3.y; float vel = 0f; Vector3 eulerAngles4 = _transform.get_eulerAngles(); dir2 = Mathf.SmoothDampAngle(eulerAngles4.y, dir2, ref vel, 0.1f); _transform.set_eulerAngles(new Vector3(0f, dir2, 0f)); vel = Mathf.Abs(vel); if (vel > 15f) { animCtrl.Play(PLCA.WALK, false); } else if (!string.IsNullOrEmpty(wayPoint.waitAnimStateName)) { PLCA motion = PlayerAnimCtrl.StringToEnum(wayPoint.waitAnimStateName); animCtrl.Play(motion, false); } else if (this is LoungeMoveNPC) { animCtrl.PlayDefault(false); } else { animCtrl.PlayIdleAnims(sexType, false); } animator.set_applyRootMotion(false); if (vel < 0.01f) { break; } yield return((object)null); } animCtrl.PlayIdleAnims(sexType, false); waitTime = Random.Range(3f, 8f); } else if (wayPoint.get_name() == "CENTER") { waitTime = Random.Range(-3f, 8f); } } } Object.Destroy(this.get_gameObject()); }