// PRIVATE private void SendStatsToPlayer(int playerID) { foreach (var playerStat in AllPlayersStats) { PlayerAllStats playerAllStats = PlayerAllStats.Create(); playerAllStats.Name = playerStat.Value.Name; playerAllStats.Team = (int)playerStat.Value.Team; playerAllStats.TargetPlayerID = playerID; playerAllStats.PlayerID = playerStat.Key; playerAllStats.KillCount = playerStat.Value.KillCount; playerAllStats.DeathCount = playerStat.Value.DeathCount; playerAllStats.Send(); } }