public string StatusPlayerN(int coin, int life, bool flag, NetworkPlayer Nplayer) { PlayerActionOnLine dd = GetPlayerN(Nplayer); dd.SetPlacar(coin, life, flag); return(dd.Tag + " coin " + dd.GetPlacar()[0].ToString() + " life " + dd.GetPlacar()[1].ToString()); }
public string StatusPlayer(int coin, int life, bool flag, string nome) { PlayerActionOnLine dd = GetPlayer(nome); dd.SetPlacar(coin, life, flag); return(dd.Tag + " coin " + dd.GetPlacar()[0].ToString() + " life " + dd.GetPlacar()[1].ToString()); }