public void On106CreatePortal(Player106CreatePortalEvent ev) { foreach (var larry in Larries) { if (larry.player.PlayerId == ev.Player.PlayerId) { if (larry.AllowPortal) { var spawns = ArithSpawningKit.RandomPlayerSpawning.RandomPlayerSpawning.Instance.Data.PlayerLoadedSpawns; if (spawns.Count == 0) { ev.Position = ev.Player.GetPosition(); } else { ev.Position = spawns[UnityEngine.Random.Range(0, spawns.Count)].Position + portalOffset; } } else { ev.Position = null; } return; } } }
public void On106CreatePortal(Player106CreatePortalEvent e) { if (SCP457.SteamIDIsSCP457(e.Player.SteamId)) { e.Position = new Vector(-100f, -100f, -100f); } }
public void On106CreatePortal(Player106CreatePortalEvent e) { if (plugin.IsScp457(e.Player)) { e.Position = null; } }
void IEventHandler106CreatePortal.On106CreatePortal(Player106CreatePortalEvent ev) { send(ev, new IdMapping() .appendId(Lib.PLAYER_ID, ev.Player) .appendId(Lib.PLAYER_EVENT_SCPDATA_ID, ev.Player.Scp079Data) .appendId(Lib.PLAYER_EVENT_TEAM_ROLE_ID, ev.Player.TeamRole) ); }
public void On106CreatePortal(Player106CreatePortalEvent ev) { if (decontaminationStarted && DeconLoadedSpawns.Count > 0) { ev.Position = DeconLoadedSpawns[UnityEngine.Random.Range(0, DeconLoadedSpawns.Count)].Position; } else if (!decontaminationStarted && PortalLoadedSpawns.Count > 0) { ev.Position = PortalLoadedSpawns[UnityEngine.Random.Range(0, PortalLoadedSpawns.Count)].Position; } }
public void On106CreatePortal(Player106CreatePortalEvent ev) { /// <summary> /// Called when SCP-106 creates a portal /// <summary> Dictionary <string, string> variables = new Dictionary <string, string> { { "ipaddress", ev.Player.IpAddress }, { "name", ev.Player.Name }, { "playerid", ev.Player.PlayerId.ToString() }, { "steamid", ev.Player.SteamId }, { "class", ev.Player.TeamRole.Role.ToString() }, { "team", ev.Player.TeamRole.Team.ToString() } }; plugin.SendMessage(Config.GetArray("channels.on106createportal"), "player.on106createportal", variables); }
public void On106CreatePortal(Player106CreatePortalEvent ev) { if (!singleCreate) { singleCreate = true; return; } else { PocketTrap.instance.Debug($"[On106CreatePortal] {ev.Player.Name}<{ev.Player.TeamRole.Role}> / {ev.Position}"); if (waitcoroutine == null) { waitcoroutine = Timing.RunCoroutine(_WaitForPortalActivated(), Segment.FixedUpdate); } else { Timing.KillCoroutines(waitcoroutine); waitcoroutine = Timing.RunCoroutine(_WaitForPortalActivated(), Segment.FixedUpdate); } singleCreate = false; } }
/// <summary> /// SCP106 创建传送洞 /// </summary> /// <param name="ev"></param> public void On106CreatePortal(Player106CreatePortalEvent ev) { //获取配置参数 enable_01 = plugin.GetConfigBool("Enable_SCP106_More_Portals"); maxPortals = plugin.GetConfigInt("Set_Max_Portals"); if (enable_01) { //检查SCP身份是否为SCP106 //【根据wiki 默认事件下ev.player为SCP-106 此判断可省略】 if (ev.Player.TeamRole.Role == RoleType.SCP_106) { //存储小洞数量 未满 if (portals < maxPortals) { //创建SCP106小洞 //记录小洞位置 portalsList.Append(ev.Player.Get106Portal()); //记录当前记录小洞位置个数 portals += 1; } //存储小洞数量 满了 if (portals == maxPortals) { //默认从第一个开始轮流替换 //替换位置数据 portalsList[i] = ev.Player.Get106Portal(); i++; //如果i值等于存储Length,重置i值 if (i >= portalsList.Length) { i = 0; } } } } }
public void On106CreatePortal(Player106CreatePortalEvent ev) { plugin.luaHookCall.Function.Call("On106CreatePortal", ev.Player, ev.Position); }
public void On106CreatePortal(Player106CreatePortalEvent ev) { Portales[ev.Player.PlayerId] = ev.Player.GetPosition(); }