예제 #1
0
        public override void DataUpdated(Player.Player.PlayerEventParams data)
        {
            _health    = data.currentHP;
            _maxHealth = data.maxHP;

            healthBar.fillAmount = HealthPercentage;
        }
예제 #2
0
        /// <summary>
        /// Event that should be called when the player's stats change.
        /// </summary>
        /// <param name="data"></param>
        public void UpdatePlayerData(Player.Player.PlayerEventParams data)
        {
            if (statContainers == null)
            {
                return;
            }

            for (int i = 0; i < statContainers.Count; i++)
            {
                statContainers[i].DataUpdated(data);
            }
        }
예제 #3
0
 public abstract void DataUpdated(Player.Player.PlayerEventParams data);