public override void Execute(object sender, HandledEventArgs e) { if (!playbackManager.IsPaused) { // Session.Pause(); playbackManager.Pause(); } else { // Session.Play(); playbackManager.Play(); } }
private void TogglePlayPause(bool isPaused) { if (!isPaused) { // Session.Pause(); playbackManager.Pause(); _output.OutputMessage(StringStore.Paused); } else { // Session.Play(); playbackManager.Play(); _output.OutputMessage(StringStore.Playing); } }