예제 #1
0
        private void RulesEnginePlayWindowsAudio(object sender, PlayWindowsAudioEventArgs args)
        {
            // note: not doing an invoke because so far this code doesn't require the UI thread
            System.Reflection.Assembly a = System.Reflection.Assembly.GetExecutingAssembly();
            Stream      s      = a.GetManifestResourceStream(args.Location);
            SoundPlayer player = new SoundPlayer(s);

            player.Play();
        }
예제 #2
0
 private void RulesEnginePlayWindowsAudio(object sender, PlayWindowsAudioEventArgs args)
 {
     // note: not doing an invoke because so far this code doesn't require the UI thread
     _soundService.Play(args.Location);
 }