private void c396b2cb8e50d2a36fe984f811d71fd9b(Btn c2d8a6ba3ff04c35af5dbc5bb5c615b52) { float? nullable; AudioMgr local1 = SubSystem <AudioMgr> .cfd689ba95cb05e1458adf8457ab37a54; c5499aa51b250adfeebe746167715ef8c.cd3d9f33d3ef09712052d53fc1f167e5f(ref nullable); bool flag1 = local1.SFX.Yes.Play(nullable); StateMachine machine1 = base.caa7e398bd72d0a62a8fa9c93edbb74fa; PlaySong_ShowMarketplace stateInstance = State <PlaySong_ShowMarketplace> .cfd689ba95cb05e1458adf8457ab37a54; StateBase base1 = machine1.GotoState(stateInstance); }
private void cce55ab874645c60e2c713909a5c95fd0(Btn c2d8a6ba3ff04c35af5dbc5bb5c615b52) { float?nullable; c5499aa51b250adfeebe746167715ef8c.cd3d9f33d3ef09712052d53fc1f167e5f(ref nullable); bool flag2 = SubSystem <AudioMgr> .cfd689ba95cb05e1458adf8457ab37a54.SFX.Yes.Play(nullable); UserAccountMgr local6 = SubSystem <UserAccountMgr> .cfd689ba95cb05e1458adf8457ab37a54; if (!local6.c38440e5da1f3ad43e02a00af3eac609b) { UserAccountMgr local8 = SubSystem <UserAccountMgr> .cfd689ba95cb05e1458adf8457ab37a54; if (local8.c08aab0b717c28869add34ab89fae61a5 >= this.c91ccfc3aa09d6818c9d8a4f523716d6e) { StateBase base6 = base.caa7e398bd72d0a62a8fa9c93edbb74fa.GotoState(State <PlaySong_BuyingSong> .cfd689ba95cb05e1458adf8457ab37a54); return; } Label_006F: switch (7) { case 0: goto Label_006F; } PlaySong_ShowMarketplace local9 = State <PlaySong_ShowMarketplace> .cfd689ba95cb05e1458adf8457ab37a54; UserAccountMgr local10 = SubSystem <UserAccountMgr> .cfd689ba95cb05e1458adf8457ab37a54; uint num4 = local10.c08aab0b717c28869add34ab89fae61a5; local9.Configure(this.c29df49907877de440240adc2b4b21da7.c91ccfc3aa09d6818c9d8a4f523716d6e - num4); StateBase base5 = base.caa7e398bd72d0a62a8fa9c93edbb74fa.GotoState(State <PlaySong_ShowMarketplace> .cfd689ba95cb05e1458adf8457ab37a54); return; } Label_002D: switch (7) { case 0: goto Label_002D; default: { if (1 == 0) { } StateMachine machine4 = base.caa7e398bd72d0a62a8fa9c93edbb74fa; PlaySong_RequireLogin stateInstance = State <PlaySong_RequireLogin> .cfd689ba95cb05e1458adf8457ab37a54; StateBase base4 = machine4.GotoState(stateInstance); break; } } }
public void ChooseGetCoins() { StateMachine machine1 = base.caa7e398bd72d0a62a8fa9c93edbb74fa; PlaySong_ShowMarketplace stateInstance = State <PlaySong_ShowMarketplace> .cfd689ba95cb05e1458adf8457ab37a54; StateBase base1 = machine1.GotoState(stateInstance); }