public void PlayMusic(MyStringId transition,MyStringId category, bool loop) { var msg = new PlayMusicMsg(); msg.Transition = transition; msg.Category = category; msg.Loop = loop; MySession.Static.SyncLayer.SendMessageToAll(ref msg); }
public void PlayMusic(MyStringId transition, MyStringId category, bool loop) { var msg = new PlayMusicMsg(); msg.Transition = transition; msg.Category = category; msg.Loop = loop; MySession.Static.SyncLayer.SendMessageToAll(ref msg); }
static void OnPlayMusic(ref PlayMusicMsg msg, MyNetworkClient sender) { MyAudio.Static.ApplyTransition(msg.Transition, 0, msg.Category, msg.Loop); }
static void OnPlayMusic(ref PlayMusicMsg msg, MyNetworkClient sender) { MyAudio.Static.ApplyTransition(msg.Transition, 0, msg.Category, msg.Loop); }