void Start() { autoRequest = GetComponent <PlayFabAutoRequest>(); if (waitConnect == default) { GameObject playFabManager = GameObject.Find("PlayFabManager"); waitConnect = playFabManager.GetComponent <PlayFabWaitConnect>(); } }
private void Start() { autoRequest = GetComponent <PlayFabAutoRequest>(); if (waitConnect == default) { GameObject playFabManager = transform.parent.gameObject; waitConnect = playFabManager.GetComponent <PlayFabWaitConnect>(); } }
void Start() { isCatalogGet = false; isStoreGet = false; autoRequest = GetComponent <PlayFabAutoRequest>(); if (waitConnect == default) { GameObject playFabManager = GameObject.Find("PlayFabManager"); waitConnect = playFabManager.GetComponent <PlayFabWaitConnect>(); } }
private void Start() { autoRequest = GetComponent <PlayFabAutoRequest>(); setNameResult = SETNAME_RESULT.NONE; if (waitConnect == default) { GameObject playFabManager = GameObject.Find("PlayFabManager"); waitConnect = playFabManager.GetComponent <PlayFabWaitConnect>(); } }
void Start() { valueList = new List <StatisticValue>(); isGet = false; autoRequest = GetComponent <PlayFabAutoRequest>(); if (waitConnect == default) { GameObject playFabManager = GameObject.Find("PlayFabManager"); waitConnect = playFabManager.GetComponent <PlayFabWaitConnect>(); } }
void Start() { autoRequest = GetComponent <PlayFabAutoRequest>(); isGet = false; if (playFabLogin == default || waitConnect == default) { GameObject playFabManager = GameObject.Find("PlayFabManager"); playFabLogin = playFabManager.GetComponent <PlayFabLogin>(); waitConnect = playFabManager.GetComponent <PlayFabWaitConnect>(); } }
void Start() { autoRequest = GetComponent <PlayFabAutoRequest>(); isGet = false; }