예제 #1
0
        public static void GetCurrencyData(string titleId, Action <bool, List <VirtualCurrencyData> > callback)
        {
            var currentPlayFabTitleId = PlayFabSettings.TitleId;
            var currentDevKey         = PlayFabSettings.DeveloperSecretKey;

            var title = FindTitle(titleId);

            PlayFabSettings.TitleId            = titleId;
            PlayFabSettings.DeveloperSecretKey = title.SecretKey;

            var task = PlayFabAdminAPI.ListVirtualCurrencyTypesAsync(new ListVirtualCurrencyTypesRequest())
                       .ContinueWith(
                (result) =>
            {
                PlayFabSettings.TitleId            = currentPlayFabTitleId;
                PlayFabSettings.DeveloperSecretKey = currentDevKey;
                if (result.Result.Error != null)
                {
                    Console.WriteLine(PlayFabUtil.GetErrorReport(result.Result.Error));
                    callback(false, null);
                    return;
                }
                if (result.IsCompleted)
                {
                    callback(true, result.Result.Result.VirtualCurrencies);
                }
            });
        }
예제 #2
0
        async public static Task <ListVirtualCurrencyTypesResult> GetCurrencyData(string titleId)
        {
            var currentPlayFabTitleId = PlayFabSettings.TitleId;
            var currentDevKey         = PlayFabSettings.DeveloperSecretKey;

            var title = FindTitle(titleId);

            PlayFabSettings.TitleId            = titleId;
            PlayFabSettings.DeveloperSecretKey = title.SecretKey;

            // I want to return a task that holds the
            var result = await PlayFabAdminAPI.ListVirtualCurrencyTypesAsync(new ListVirtualCurrencyTypesRequest());

            //.ContinueWith(
            //    (result) => {
            //        PlayFabSettings.TitleId = currentPlayFabTitleId;
            //        PlayFabSettings.DeveloperSecretKey = currentDevKey;
            //        if (result.Result.Error != null)
            //        {
            //            Console.WriteLine(PlayFabUtil.GetErrorReport(result.Result.Error));
            //            callback(false, null);
            //            return;
            //        }
            //        if (result.IsCompleted)
            //        {
            //            callback(true, result.Result.Result.VirtualCurrencies);
            //        }
            //    });

            PlayFabSettings.TitleId            = currentPlayFabTitleId;
            PlayFabSettings.DeveloperSecretKey = currentDevKey;
            if (result.Error != null)
            {
                Console.WriteLine(PlayFabUtil.GetErrorReport(result.Error));
                return(null);
            }

            Console.WriteLine("The data found in get currency " + result.Result.VirtualCurrencies.Count);

            return(result.Result);
        }