예제 #1
0
        public void _play_radial_blur(System.Object obj)
        {
            PlayCameraRadialBlurEffectEventSkill radial = obj as PlayCameraRadialBlurEffectEventSkill;

            if (radial == null)
            {
                return;
            }
            LogManager.Log("播放镜头径向模糊");
        }
예제 #2
0
        public override void OnEnter(BlackBoard blackboard)
        {
            //LogEnter();
            PlayCameraRadialBlurEffectEventSkill data = EventDataFactory.Pop <PlayCameraRadialBlurEffectEventSkill>();

            data.duration = duration;
            data.fade_in  = fade_in;
            data.fade_out = fade_out;
            data.strength = strength;

            GameEventSystem.Instance.RaiseEvent(E_GLOBAL_EVT.camera_effect_radial_blur, data);
            Finish();
        }