public static CrunchResponse AudioPlayerPlay(PlayBehavior playBehavior, string url, string token, string expectedPreviousToken, int offsetInMilliseconds) { var response = BuildResponse(null, true, null, null, null); response.Response.Directives.Add(new AudioPlayerPlayDirective() { PlayBehavior = playBehavior, AudioItem = new AudioItem() { Stream = new AudioItemStream() { Url = url, Token = token, ExpectedPreviousToken = expectedPreviousToken, OffsetInMilliseconds = offsetInMilliseconds } } }); return(response); }
public void AddAudioPlayer(PlayBehavior behavior, string url, string enqueuedToken, string token, int offset) { RemoveDirective(); Skill = ResponseBuilder.AudioPlayerPlay(behavior, url, enqueuedToken, token, offset); Skill.Response.ShouldEndSession = true; }
public void AddAudioPlayer(PlayBehavior behavior, string url, string token) { RemoveDirective(); Skill = ResponseBuilder.AudioPlayerPlay(behavior, url, token); Skill.Response.ShouldEndSession = true; }
public static CrunchResponse AudioPlayerPlay(PlayBehavior playBehavior, string url, string token, int offsetInMilliseconds) { return(AudioPlayerPlay(playBehavior, url, token, null, offsetInMilliseconds)); }
public static CrunchResponse AudioPlayerPlay(PlayBehavior playBehavior, string url, string token) { return(AudioPlayerPlay(playBehavior, url, token, 0)); }
public void PlayEvent(int event_id, PhotoshopTypeLibrary.IActionDescriptor parameter_desc, int show_ui, PlayBehavior action) { /*event_id - the event to play * parameter_descriptor - a descriptor containing the parameters for the event * dialog_options - whether to show UI or not * action - the kind of error checking to use. Possilble values are checkresult,checknonresult, and checknone * * * checkresult and checknonresult will cause * ExtensionError exceptions to be thrown if Photoshop * says there is an error. Regardless of the value used * for action, a number of ExtensionError exceptions may * be thrown. * */ string event_id_str = GetNameFromEventID(event_id); //self.log.Header( "Play %s (0x%d) " % (event_id_str, event_id ) ) PhotoshopTypeLibrary.IActionDescriptor result_desc = m_control.Play(event_id, parameter_desc, show_ui); // phKeyMessage may be present and contain more information about the event // store the value in msg string msg = null; if (result_desc != null) { object msg_o = get_value_from_descriptor(result_desc, (int)PSConstants.phKeyMessage); msg = (string)msg_o;; dump_descriptor(result_desc, 0); } bool success = false; // Depending on the action there are different criterias for success if (action == PlayBehavior.checkresult) { // Succes is one of the following: // - Play() did not return a descriptor // - Play() did return a descriptor and that did not contain phKeyMessage success = ((result_desc == null) || ((result_desc != null) && (msg == null))); } else if (action == PlayBehavior.checknonresult) { // Success is: // - Play() did return a descriptor and there is a message success = ((result_desc != null) && (msg != null)); } else { // action == self.checknone ) : // Whatever happened is success // checknone is for temporary code, callers should end up using checkresult or checknonresult success = true; } if (!success) { string error_msg = "Photoshop ExtensionError: Failure on Event " + event_id_str; if (msg != null) { error_msg += msg; var e = new PhotoshoProxyError(error_msg); throw (e); } } //self.log.Header( "PLAY" ) //self.DumpDescriptor( result_desc, 0) }