예제 #1
0
 // Use this for initialization
 private void Start()
 {
     currVelocity = Vector3.zero;
     IsMoving     = false;
     sound        = GetComponent <PlatformSound>();
     Debug.Assert(sound != null);
     platformLightsRenderer = platformLights.GetComponent <MeshRenderer> ();
     SetLightOff();
 }
예제 #2
0
 // Use this for initialization
 private void Start()
 {
     currVelocity = Vector3.zero;
     IsMoving = false;
     sound = GetComponent<PlatformSound>();
     Debug.Assert(sound != null);
     platformLightsRenderer = platformLights.GetComponent<MeshRenderer> ();
     SetLightOff ();
 }